What is new in Epicly: new campaign tools, improvements, and quality-of-life fixes for your table.
Questions, issues, suggestions, or feature ideas? Reach out anytime.
Updates
36 releases
Notes you add with a session now feed the recap, GM Guide, and campaign wiki, and you can remove a wikilink from its hover card.
GMs can fix recap text in chat with reviewable suggestions, relink broken wiki names in place, and get cleaner wikilinks when recaps are first generated.
Recaps are built from long session audio and a lot of campaign context. They can and will miss a name, tense, or detail sometimes. These tools are here so those fixes stay fast and low-friction instead of a full manual rewrite.
Name (pc) which were occurring sometimes recently).Two ways to generate campaign images: Codex can create wiki portraits automatically, and you can generate extra pictures yourself on wiki pages and session recaps. Campaign art styles and Energy (plus Potions) cover both.
Quote blocks save correctly in session recaps, Memorable Quotes generate more reliably, and Concise, Balanced, and Detailed recap lengths now produce noticeably different amounts of content.
Two new narrative voice options for recap customization on paid plans — The Gothic for horror and dark-fantasy tables, and Custom so you can write your own tone and style instructions per campaign.
Wiki entries, plot overview, session recaps, and GM guides now link to each other automatically. Type @ while editing to add links with autocomplete, and explore your campaign world in a new Obsidian-style graph view.

Discuss your games directly on session recaps, Codex, and public campaign hubs — with separate Party and Fans threads, likes, replies, pinned highlights, and new email controls for reply alerts and daily or weekly digests.
Epicly is more fun when tables and fans can talk about the story in one place — not only in Discord or off-platform threads. Comments are here to encourage discussion about your games, help you find other players, and make it easier to follow shows you care about.
Claim a username and share a public player profile, find friends across Epicly, get notified when someone sends a friend request, and invite players to campaigns from your friends list or by @username.
Subscribed GMs can publish read-only campaign hubs for fans. Anyone can browse public campaigns on Discover, follow shows for episode emails, and chat with Lorekeeper on published campaign content.
Manually remap misidentified speakers in transcripts, with clearer separation from recap regeneration. PC wiki updates are more consistent and focused, plus auth, folder duplication, and Codex diff fixes.
Session recaps get a visual overhaul with memorable quotes and party tiles, a new player achievement system links to wiki entries and profiles, GMs who are not the campaign creator now have full campaign access, and mobile session viewing is fixed.
New sessions are blocked until pending wiki proposals are cleared, Codex runs are dramatically faster, and wiki updates are more resilient with better error handling.
Create an account or log in with Google or Discord. Campaign invites still link automatically when you use the same email.
Connect Discord for automatic recap posts, and email recaps to your whole party on any paid plan—not just Guild.
Discord recap posts - Campaign owners on a paid plan can add the Epicly bot to a Discord server and choose a channel in the Discord campaign tab. When a session recap is ready (after Codex too, when enabled), Epicly posts an embed with a link to the full session on Epicly.
Player recap emails on paid plans - The Player recap emails toggle in campaign settings now unlocks on any paid subscription (same as Discord). Adventurer and Party owners can email session-ready notifications to invited players, not only Guild.
Recap Customization (length and voice) - Now available on Adventurer tier as well as Guild tier. Can be set per-campaign so each campaign can be different, rather than as a global account level setting.
Share a read-only recap link with your party—no Epicly account required. Turn it on from the session Share tab when the recap is ready.
Buy stackable Session Packs for extra audio sessions without changing your subscription, and reorder images in session and wiki galleries.
A new find and replace tool lands in the wiki editor and review queue, campaign-level transcript correction rules let you fix recurring spelling mistakes, and text sessions no longer count toward your monthly limit.
Epicly now supports 42 languages for transcription and content generation, with major improvements to wiki accuracy, consistency, and scalability.
Create and Edit Campaign are now full pages with tabbed navigation, and Codex settings have been consolidated into Campaign settings.
The wiki review queue now has a view selector with a new Highlight Changes mode, making it faster to review, approve, or tweak wiki proposals.
Epicly has reached v1.0, completed the switchover, and now processes paid subscriptions through Stripe.
Epicly v1.0 is here! Epicly is now officially out of early access.
This is a huge milestone for the app.
First, a huge thank you to every early access user and beta tester who supported Epicly during development. Your campaigns, bug reports, feedback, feature ideas, patience, and encouragement directly shaped the app into what it is today. Epicly would not be here without you.
Thank you again for helping bring Epicly to this point. I am incredibly excited for what comes next!
Epicly now has a public changelog page, cleaner Chat tool call display, and fewer early access notices.
Bug fixes for wiki folder movement, long move menus, and chat reliability.
New Guild-tier controls for player recap emails, recap customization, and richer email previews.
Free users now get a wiki trial run, password reset is live, yearly plans are available, and key mobile screens are easier to use.
Lorekeeper chat now has campaign-aware starter prompts, better mobile and desktop layouts, richer responses, and more polished interactions.
A new AI chat agent can answer questions using your campaign's sessions, wiki entries, plot overview, and campaign description.
Processing is more resilient, subscription rollover is smoother, and several Codex and session management issues are fixed.
Players can now be granted edit access to wiki content, quests have statuses and subtasks, and Codex tracking is smarter.
Session recaps and wiki entries now support image galleries, the Codex has a Gallery tab, and duplicate entities are easier to merge.
Session notification emails, multi-track audio uploads, and better wiki folder controls are now live.
The biggest update since early access launch adds automated Codex updates, review mode, versions, wiki tools, security controls, and backfill support.
Session processing now retries failed stages, notes-only sessions can generate full recaps, and session numbers are computed from session dates.
Session uploads now support attendance customization, and players can more easily access campaigns and recaps they belong to.
Session recaps can now be copied for your party or downloaded as a PDF.
Adding player emails to a campaign now sends invite emails, links new accounts, and improves onboarding for DMs and players.